You should expect to win most infantry contests (or, at the very least, inflict heavy casualties), and you can protect your flanks with some strong cavalry options in the form of Bloodcrushers and Skullcrushers. Your preferred play style will generally remain similar in most matchups, run at the enemy and kill them! His strengths lie in powerful, aggressive melee infantry and cavalry, and he lacks any substantial spell-casting or missile units. Khorne plays in the exact opposite way to factions such as Tzeentch. High Elves - Extremely powerful ranged units can decimate your melee-focused armies, and if you cannot flank successfully, you might struggle to break through their decent frontline options. You have the units to grind through their low-tier chaff, and innate Magic Resist prevents them from nuking you down with their strong magic. Vampire Counts - Lack of ranged troops means you will primarily engage them in a melee contest, and this is where you shine.
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